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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_D4BBFD869D80463C93F9647E2EB79CA0
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Text File
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2001-12-12
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4KB
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199 lines
;//////////////////////////////////////////////////////////////
; Headers for each box.
[TEMPLATE_HEADERS]
RenderObj= IC01A
Color= FA_RED
AltColor= NONE
Justify= CENTER,CENTER
FontType= FONT_MED
EffectOn= FA_FADE_IN
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-0]
Template0= TEMPLATE_HEADERS
StringID= Request_Rescue_inc
String0= Request Rescue
Attach= TITLE
[STR-1]
Template0= TEMPLATE_HEADERS
StringID= Your_Ship_inc
String0= Your Ship has become incapacitated.
Attach= TEXT01
FontType= FONT_MED
Color= FA_BODY01
Justify= CENTER,LEFT
EffectOn= FA_WIPE_ON_RIGHT
[STR-2]
Template0= TEMPLATE_HEADERS
StringID= Select_Port_inc
String0= Select a port to radio for assistance.
Attach= TEXT01
FontType= FONT_MED
Color= FA_BODY01
Justify= CENTER,LEFT
EffectOn= FA_WIPE_ON_RIGHT
Offset= 0,-0.03
Wait= 0.2
[STR-3]
Template0= TEMPLATE_HEADERS
StringID= PORT_inc
String0= PORT
Attach= PORT
FontType= FONT_MED
Color= FA_BODY02
Justify= CENTER,LEFT
EffectOn= FA_WIPE_ON_RIGHT
[STR-4]
Template0= TEMPLATE_HEADERS
StringID= RESCUE_inc
String0= RESCUE COST
Attach= AWARDS
FontType= FONT_MED
Color= FA_BODY02
Justify= CENTER,LEFT
EffectOn= FA_WIPE_ON_RIGHT
;//////////////////////////////////////////////////////////////
; Headers for each box.
[TEMPLATE_PORTS]
RenderObj= IC01A
Color= FA_BUTTON02
AltColor= FA_BUTTON01
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= FA_FADE_IN,FA_STAY_COMPLETE
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= FA_CYCLE
MouseClick= NONE
[STR-5]
Template0= TEMPLATE_PORTS
StringID= Port01_inc
String0= Port01
Attach= PORT01
[STR-6]
Template0= TEMPLATE_PORTS
StringID= Port02_inc
String0= Port02
Attach= PORT02
[STR-7]
Template0= TEMPLATE_PORTS
StringID= Port03_inc
String0= Port03
Attach= PORT03
[STR-8]
Template0= TEMPLATE_PORTS
StringID= Port04_inc
String0= Port04
Attach= PORT04
[STR-9]
Template0= TEMPLATE_PORTS
StringID= Port05_inc
String0= Port05
Attach= PORT05
[STR-10]
Template0= TEMPLATE_PORTS
StringID= Port06_inc
String0= Port06
Attach= PORT06
[STR-11]
Template0= TEMPLATE_PORTS
StringID= Port07_inc
String0= Port07
Attach= PORT07
[STR-12]
Template0= TEMPLATE_PORTS
StringID= Port08_inc
String0= Port08
Attach= PORT08
[STR-13]
Template0= TEMPLATE_PORTS
StringID= Port09_inc
String0= Port09
Attach= PORT09
[STR-14]
Template0= TEMPLATE_PORTS
StringID= Port10_inc
String0= Port10
Attach= PORT10
[STR-15]
Template0= TEMPLATE_PORTS
StringID= Cost01_inc
String0= Cost01
Attach= AWARDS01
[STR-16]
Template0= TEMPLATE_PORTS
StringID= Cost02_inc
String0= Cost02
Attach= AWARDS02
[STR-17]
Template0= TEMPLATE_PORTS
StringID= Cost03_inc
String0= Cost03
Attach= AWARDS03
[STR-18]
Template0= TEMPLATE_PORTS
StringID= Cost04_inc
String0= Cost04
Attach= AWARDS04
[STR-19]
Template0= TEMPLATE_PORTS
StringID= Cost05_inc
String0= Cost05
Attach= AWARDS05
[STR-20]
Template0= TEMPLATE_PORTS
StringID= Cost06_inc
String0= Cost06
Attach= AWARDS06
[STR-21]
Template0= TEMPLATE_PORTS
StringID= Cost07_inc
String0= Cost07
Attach= AWARDS07
[STR-22]
Template0= TEMPLATE_PORTS
StringID= Cost08_inc
String0= Cost08
Attach= AWARDS08
[STR-23]
Template0= TEMPLATE_PORTS
StringID= Cost09_inc
String0= Cost09
Attach= AWARDS09
[STR-24]
Template0= TEMPLATE_PORTS
StringID= Cost10_inc
String0= Cost10
Attach= AWARDS10